I could not choose between these this pose and the following one.
But in the end neither got turned into a full render.
I like the negative space here.
My obsession with fish swirls continues.
I love images where the character is somewhat lost.
I was asked to do Lara nude. This was as close as I would allow myself to go.
I put about an hour into this colour mock up, but I don't think it got used.
A suggested cover for Tomb Raider Legend. In the end they went for an extreme close up instead of an extreme zoom out.
Surprise!
Another surprise.
Landing should be cool.
Marketing prefers you see the heroine's face.
Half a pose with no purpose.
I never really worked out what would be cool for her to be pulling that wouldn't make a bogus promise of gameplay.
Ready for action. It's strong, but it says nothing.
More surprise. Surprises don't suit Lara.
Focal Point Games is my games consultancy company. Go there for indepth game design articles and a run down of the services I offer.
I was born in Chelmsford, in England, which makes me an Essex boy.I like tea, trees and macs, which might make me a hippy.I work in the games industry while secretly working to become a published author.I'm living LA where it never rains and everyone is eternally happy and young.I'm married and have a tiny son who may or may not want to be a ninja when he grows up.
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